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KatFoxwell

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A member registered Dec 22, 2023

Recent community posts

A friend of mine gifted me the physical zine, and I loved it so much I bought the digital version, too. We played the two player version, alternating the roles of tea shop owner and visitor with every visitor that came. We had a really good time talking about life and death, destiny and expectations and freedom. We laughed, and we nearly cried. It's a really great game, thank you so much!

Thank you for this wonderful game! I played through it in a span of about two weeks, although I was only that fast after I switched up my strategy and decided not to write out every scene, but to plan them out with bullet points. I played through the game, taking notes, and then as I had finished and knew how long the story would go and what scenes were yet to come, I went back and added on to my notes. Now I have a very good starting point for writing out a short story about a haunted house (which I will hopefully actually do!).

I personally really recommend reading through the full pdf and its prompts first, and then creating characters, backstories and maybe even the affliction with the knowledge of what prompts can come up. For me, this made for very smooth gameplay where the prompts fit my characters well.

I really enjoyed the prompts and how they made me think about the characters and the mansion. Even those that were difficult for me to answer at first became a lot of fun when I went back and added some foreshadowing for later, or a motif I wanted to bring up again, or some metaphors that fit well. It's a lot of fun, and I can only highly recommend this game for anyone who enjoys creating stories about old and crumbling houses, about grief and processing, about time and nostalgia, gothic horror, and friendship in the face of incredible challenges. Note that this game can have a tragic ending, but as it is a journal game, you are the creator of the story, and you get to decide when it is over.